You aren’t parroting notes on screen or dancing to the beat but watching it weave its own narrative throughout neon-soaked tunnels and across rainbow highways rife with hearts and motorcycles. Sayonara Wild Hearts doesn’t follow its own dreamy, ethereal music so much as becomes it. Sayonara Wild Hearts, the latest game from the Swedish indie studio Simogo, looks to change that. Equilibrium has rarely been found when it comes to making music a meaningful part of interactive media. Don’t focus on it enough, though, and a great score can simply fade into the background, woefully underutilized. A project that leans too heavily on music typically becomes a rhythm game, defined almost solely by its audio. Still, many developers seem unsure how to approach the music in their games. without its iconic soundtrack or a Final Fantasy game without the series’ beloved victory fanfare.
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